Home
Discover
The Tavern
Events
Browse

Categories

Trending Most played Deals Top rated Upcoming PC games Console games See all filters

Prices

Free Under $5 Under $10 Under $20 Under $30 Under $40 Under $50 Filter prices

Tags

Indie Action Adventure Simulator Strategy RPG Puzzle
Fantasy Arcade Shooter Platform Sci-Fi Horror Sport
View all tags

Red Dead Redemption

Rockstar North

8.9

God of War

SCE Santa Monica Studio

8.4

Doom

id Software

8.5

Assassin's Creed

Ubisoft Montreal

7.3

Hollow Knight

Team Cherry

9.7 $16.90

Undertale

tobyfox

9.7 $9.99

Assassin's Creed II

Ubisoft Montreal

8.9 $4.99

Metro 2033

4A Games

9.3

Cuphead

Studio MDHR

9.6 $22.85

Terraria

Re-Logic

9.7 $9.99
Random game
Home
Discover
The Tavern
Events
Browse

Categories

Trending Most played Deals Top rated Upcoming PC games Console games See all filters

Prices

Free Under $5 Under $10 Under $20 Under $30 Under $40 Under $50 Filter prices

Tags

Indie Action Adventure Simulator Strategy RPG Puzzle
Fantasy Arcade Shooter Platform Sci-Fi Horror Sport
View all tags

Red Dead Redemption

Rockstar North

8.9

God of War

SCE Santa Monica Studio

8.4

Doom

id Software

8.5

Assassin's Creed

Ubisoft Montreal

7.3

Hollow Knight

Team Cherry

9.7 $16.90

Undertale

tobyfox

9.7 $9.99

Assassin's Creed II

Ubisoft Montreal

8.9 $4.99

Metro 2033

4A Games

9.3

Cuphead

Studio MDHR

9.6 $22.85

Terraria

Re-Logic

9.7 $9.99
Random game

Categories

Categories

Trending Most played Deals Top rated Upcoming PC games Console games See all filters

Prices

Free Under $5 Under $10 Under $20 Under $30 Under $40 Under $50 Filter prices

Tags

Indie Action Adventure Simulator Strategy RPG Puzzle Fantasy Arcade Shooter Platform Sci-Fi Horror Sport View all tags
Barking Dog logo

Barking Dog

Barking Dog Studios by Glenn Barnes, Peter Grant, Michael Gyori, Christopher Mair, Brian Thalken, and Sean Thompson. They had worked at developer Radical Entertainment until the company faced financial difficulties in the late 1990s. As the studio's partnership with Disney had faltered, it lost its ESPN license and was briefly in receivership. This prompted the formation of multiple companies by employees who left Radical Entertainment, including Black Box Games. The sextet established Barking Dog in May 1998. They sought a "non-corporate, non-pretentious" name during a brainstorming session and settled on one derived from the Barking Dog, a pub in California. The company formally began operating on 16 July 1998 after signing its first publishing contract. The nascent studio worked with developer Relic Entertainment and publisher Sierra Studios on programming for the 1999 game Homeworld, and were shortly thereafter greenlit to develop an expansion pack, Homeworld: Cataclysm. During this time, Barking Dog moved into Relic's offices and had roughly twenty employees engaged in the game's development. Cataclysm was announced in February 2000 and released in September that year. When an updated version was released via the GOG.com platform in June 2017, its name was changed to Homeworld: Emergence because Blizzard Entertainment had since registered the "Cataclysm" trademark for World of Warcraft: Cataclysm. Around 1999, Valve became interested in Counter-Strike, a mod co-created by Barking Dog employee Minh Le. As it became more deeply involved in the project, the company hired Barking Dog for the mod's "Beta 5" update. The studio developed roughly 90% of that update, which was released in December 1999. Le joined Valve shortly thereafter to continue Counter-Strike's development, and the finished game was released in November 2000. In the same month, Barking Dog was rumored to be developing a tactical first-person shooter, which Crave Entertainment announced as Global Operations in December that year. Global Operations was released in March 2002, co-published by Crave Entertainment and Electronic Arts. Barking Dog began developing a proprietary game engine, ARES, in January 2001 and subsequently commenced production on a real-time strategy game using the engine that June. When the engine was unveiled in April 2002, the company expected to announce the game at that year's E3. The game, announced as Treasure Planet: Battle at Procyon, was developed in tandem with Treasure Planet, the Disney film it is based on. Disney's games division, Disney Interactive, released the game in November 2002 shortly before the movie. On 1 August 2002, Take-Two Interactive announced its acquisition of Barking Dog for US$3 million in cash and 242,450 shares of restricted common stock, an estimated $9 million total value. As part of the purchase, Barking Dog became part of Take-Two's Rockstar Games label as Rockstar Vancouver. Rockstar Canada, Rockstar Games's studio in Oakville, Ontario, was renamed Rockstar Toronto to avoid confusion between the two.

Overall rating
8.0
Country
Canada
Founded
May 1, 1998
Parent company
Take-Two Interactive
Developed games
2

No games match your search.

Loading related companies

© 2026 Everygame. All rights reserved.

Game titles, artwork, and trademarks belong to their respective owners. Prices and availability may vary by region and storefront and are shown for informational purposes only. Data is partially provided by IGDB and its contributors ♥.

Contact us · Terms of Service · Privacy Policy · Cookie Policy

Gaming starts here.

Cookies

We use cookies to analyse site traffic and personalise your experience. Cookie policy

Manage preferences